Collegiate cyber squad to compete at NCCDC While COVID-19 changed the spring semester, TU students and faculty are actively Read More
Gaming the Museum event encourages interactive learning in historical setting The symposium incorporated interactive learning into museum design, exhibits and educational programs Read More
CyberCity initiative to enhance cyber curricula and activities in Tulsa-area schools During the first year of the CyberCity Initiative, TU will host up to four Read More
Gaming students take interdisciplinary approach to summer TURC projects Courtney Spivey and Cheyanne Wheat are implementing art and museum culture into Read More
Computer gaming program recognized by Princeton Review The University of Tulsa’s computer gaming degree has been named to the Read More
Princeton Review rates TU a top gaming school The University of Tulsa has been named to the Princeton Review’s list Read More
Alumnus joins simulation industry After graduating from TU in December 2015, Anton Ridgway (BS ’14, MS Read More
Tulsans see opportunity in gaming industry Ken Mayfield jump-started his career in Tulsa before following the gaming masses Read More
TU prepares students for gaming careers Senior Will Smith remembers learning the basic graphics and functions of gaming Read More